Archive for October 2007
Topics including Parametric Lines, Vectors, Matrices, Transformations, Forward Kinematics, Newton’s Method, Inverse Kinematics, and physics in general: position, velocity, acceleration, gravity, constant-acceleration, and projectile motion.
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California Wildfires of October 2007
No comments · Posted by admin in Firefighting, Main, Newsworthy Stories
October 2007 California wildfires are a series of wildfires that began burning across Southern California on October 20. At least 1,500 homes were destroyed[4] and over 500,000 acres (2,000 km²) of land burned from Santa Barbara County to the U.S.–Mexico border. As of October 24, 18 active fires were burning in the region.[5] Seven people died as a direct result of the fire; 85 others were injured, including at least 61 fire fighters[6].California Governor Arnold Schwarzenegger declared a state of emergency in seven California counties where fires were burning.[7] President George W. Bush declared an emergency in the State of California and ordered federal aid to supplement state and local response efforts.[8] Over 6,000 firemen worked to fight the blazes; they were aided by units of the United States Armed Forces[9], United States National Guard.[10], almost 3,000 prisoners convicted of non-violent crimes [11], and 60 firefighters from the Mexican cities of Tijuana and Tecate [12].
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An assignment I just completed was to figure out how to calculate forward kinematics to move a multi jointed arm around. You can do the calculation the easy way without matrices. I will show how I did it both ways, with matrices and without. …
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From John Maxwell of SF University, B.C. Canada, “Here are some materials pertaining to my PhD dissertation, Tracing the Dynabook: A Study of Technocultural Transformations.”
http://thinkubator.ccsp.sfu.ca/Dynabook/
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From coolquiz.com, “History tells us that the @ symbol stemmed from the tired hands of the medieval monks. During the Middle Ages before the invention of printing presses, every letter of a word had to be painstakingly transcribed by hand for each copy of a published book. The monks that performed these long, tedious copying duties looked for ways to reduce the number of individual strokes per word for common words. Although the word “at” is quite short to begin with, it was a common enough word in texts and documents that medieval monks thought it would be quicker and easier to shorten the word “at” even more. As a result, the monks looped the “t” around the “a” and created it into a circle-eliminating two strokes of the pen.
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Brian Apgar from Buzz Monkey Software was a speaker in my CS419 class. He worked on the recently released title “Tomb Raider: Anniversary”. He explained what game developers are looking for in new hires and what students should know before getting that job.
Below is some info about Brian from the buzz monkey website:
“Brian has a Bachelor of Computer Science from Cornell University and a Masters of Computer Science from Villanova University. His professional game experience includes developing the network code for Red Baron 3D, the 3D engine for Godzilla: Destroy All Monsters Melee on both the GameCube and Xbox, and leading the conversion of the Alchemy middleware engine to the PSP. Some of Brian’s other titles include A-10 II: Silent Thunder, Front Page Sports Baseball Pro, Red Baron II, and Crash Nitro Kart.”
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An assignment for my sim. and game dev. skills class was to create a vector package to calculate Cross product, Dot product, and Unit vectors.
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nmc380 storyboard project – will be added soon
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I was having trouble with a fresh install of wordpress 2.3 and it looks like i’m not the only one with the problem. Looks like they implemented cookie checking at the admin login, but it went horribly wrong.
Solution: comment out line 24, 315, 316 of wp-login.php
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Davey Jackson, Garage Games, speaking on: “Come to Indie GamesCon”
No comments · Posted by admin in Game Development, Main
Davey Jackson from game company Garage Games came to my CS419 (CS Skills for Simulation and Game Development) class and talked about developing for well known and interesting platforms as well as how to break into the game industry. Garage Games is interesting to me because they aren’t very far away, Eugene, Oregon. They also have members from the company Dynamix which created the “Tribes” series of games which I really liked.
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